Let George Do It — 1952
63 episodes broadcast in 1952.
A newspaperman driven to suicide by loan sharks sends George undercover after two suspects, but his plan is jeopardized when his contact is warned to drop him or die.
An art collector's gruesome new idol brings a wave of threats, and when George takes charge of the god he finds at least three people willing to kill for it.
At a convention of famous magicians, the debut of a new illusion called the Deadly Avenger ends in a scream and a real corpse -- a little man who kept muttering about honor.
George's client has an unnerving gift for predicting murders, and her first two premonitions come true on schedule -- but he interrupts the third with a gun in his hand.
A dying uncle who never did his niece a kindness promises her a surprise in his generous new will, then vanishes from his deathbed -- one surprise too many for George.
Dispatched to a Pacific island to find a woman's treasure-hunting husband, George turns up a ring of dope smugglers instead.
A menacing voice foretells three accidents to a wealthy couple, and after a night watchman dies as the predicted third, the couple call it closed -- but George is far from satisfied.
Accidents keep striking an amusement pier every Friday, and George is hired to find the cause -- after nearly becoming a victim of one himself.
A wave of pointless forest fires pulls George into a lumber town boiling with resentment, its suspects running from an embittered crippled logger to a sheriff who wants no help.
A young woman insists her lawyer write her will at once, certain she has only three days to live, and the sole thread George turns up is a buried secret between her and her sister.
Warren Sage survives tainted milk, a bomb in his car, and a bullet, and George waits, ready, for the killer's next try.
An architect's widow needs George to rid her moated house of a ghost he's sure is a man, and she may have solved the case herself by shooting a night prowler.
March 31, 1952
(untitled)
April 7, 1952
(untitled)
A dogged old spinster pays George to settle a killing fifteen years cold, and the case reaches a South American mine owner who may be a man long presumed dead.
A gentle toymaker takes the blame for a fatal hit-and-run, and a row of toy soldiers carries George from that murder into a sabotage plot.
Chasing the famous Romany diamonds, George and Brooksie run from Paris to Istanbul, and George sets his trap with greed for bait.
Working for the French government in Algeria, George is tipped by an old OSS friend that he may be serving the wrong side, the answer waiting in the Hand of Fatima.
Warned off a case before it's even offered, George traces stolen documents from a restaurant safe to a big-time gangster -- and finds a girl beaten senseless and the rest of the papers gone.
George is hired to fly to a South Pacific island and bring back a writer held prisoner by a Communist outfit called The Group -- against the wishes of the man he's meant to rescue.
May 26, 1952
(untitled)
June 2, 1952
(untitled)
George's errand to tell a hot-tempered island captain that his niece has secretly married ends in murder, the old man stabbed with a souvenir Japanese knife, and a second Van Patten shot dead.
A worried niece asks George to attend a seance and expose the mystic who has her wealthy aunt in his grip, and though the medium's manifestation seems impossible, George isn't buying it.
June 23, 1952
(untitled)
June 30, 1952
(untitled)
July 7, 1952
(untitled)
July 14, 1952
(untitled)
July 21, 1952
(untitled)
July 28, 1952
(untitled)
August 4, 1952
(untitled)
August 11, 1952
(untitled)
A respectable married man vanishes after a mysterious phone call, and though the evidence says he ran off with another man's wife, both George and the missing man's wife have their doubts.
Hired to uncover sabotage at a company's Bolivian tin mine, George is shot down over a wrecked ore train before he can even reach the works -- and glad just to be on solid ground.
September 1, 1952
(untitled)
September 8, 1952
(untitled)
A cleaning woman suspects her boss is a fence, and when he's murdered in a room sealed by bars and an alarm, George faces a puzzle thick with a bad cuckoo clock and a too-talkative thief.
A paroled man stands accused of robbing the very uncle who lives by 'once a crook, always a crook,' and his sister's faith -- plus a crooked investigator -- makes George reopen the shut case.
A supposedly foolproof gambling scheme that enriched nobody has already claimed two lives, drawing George far from home to a strange little town where his own odds look grim.
An old college crush asks George to deliver four priceless miniatures, but his car is run off the road, the paintings vanish, and a $20,000 check he never earned appears in his pocket.
A slain man leaves a note blaming his wife -- but the note is forged -- and suspicion widens from a lonely beach house around a rewritten will.
October 17, 1952
(untitled)
A routine trip to Cuba to bid on tobacco curdles when George winds up captive in a shabby Havana house, evidently to keep him away from the auction.
October 24, 1952
(untitled)
October 27, 1952
(untitled)
November 3, 1952
(untitled)
A gentle gray-haired man in a bus station won't remove his overcoat, and when George does it for him he finds the man shot dead -- then watches two 'friends' walk the body out in broad daylight.
November 14, 1952
Prairie Dog
George is hired to impersonate a man about to inherit a fortune and marry a beautiful woman, and the dream job sours fast once he learns the real man is marked for murder.
November 21, 1952
Tonight the Mayhem's Going to Be Different
November 24, 1952
(untitled)
November 28, 1952
The Eight Ball
December 1, 1952
(untitled)
December 5, 1952
Every Shot Counts
December 8, 1952
(untitled)
December 12, 1952
The Anthill
December 15, 1952
(untitled)
December 19, 1952
Touched by an Angel
December 22, 1952
(untitled)
December 26, 1952
Drop Dead
December 29, 1952
(untitled)
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